![]() ![]() The guy threatens you, but tells you to find Jasir. Once you get inside, you will watch another cut scene. Go across the field and go into the outpost. Swim through the water and continue along the path. Now its time to take a swim, go ahead and jump into the water below. Stand here for a couple seconds and you will pop this. ![]() You will eventually have to cross a tree and you will come to the edge of a cliff, with a far drop below. The Way Out updated with "Find someone who knows more about the rumor".Ĭontinue climbing along the mountain path. She tells you that the delirious man died this morning, so you need to search for someone who knows more about people being bit and not turning. You radio Lena, but the connection is weak. The view here is beautiful, take a moment to enjoy it. The Way Out updated with "Find a way out of the sewers".įollow the given path, dropping down into a cave, and eventually arriving outside. ![]() So we will begin back in the Sewers, and you need to make your way through here in order to get to the countryside. You are given the map of the countryside, which shows a way out of the city. Lena who needs you to go find a way to cure the man. You begin the story in a room with a delirious man who has been badly injured, alongside Dr. All achievements for this dlc are story related or miscellaneous, so it doesn't make a difference if you complete all the side missions or not, although to continue through the story, you must complete the majority of the side quests in order to gain the attention of a certain organization that is story related. Finally, for the sake of time, I will not be including all the side quests available in this area, and will only be focusing on the achievements. Next, all your progress, stats, and inventory transfers over into this dlc, which is quite helpful for going through the dlc. If you start it before completing the story, you won't have the same experience. This dlc is supposed to complement the story itself by adding new background into events that took place after the main story. To begin with, I recommend doing this dlc after completing the base games story. So let's continue with the adventures of Kyle Crane! Although we have all new toys, we're going to be facing a new enemy. Along with the new scenery, we will have all new quests, weapons, and even access to buggies, which we will touch on later. We're now going to travel outside the walls of Harran, and into the rolling countryside. Upon accessing their hideout, the quest is completed.Welcome to the final DLC pack of Dying Light, The Following! In this DLC, were going to be escaping from the confines of the two areas of the map that we have gotten to know so well. The children themselves have, unfortunately, managed to escape. More duffle bags, green treasure chests and toolboxes can be found here. From there, climb up through a hole in the ceiling to find the children's hideout. A ladder leading up leads to more duffle bags and a white locked (hard) treasure chest. The key provides access to a small closet with various duffle bags and a toolbox. Search the demolisher to find some keys and enter the back room to find some bodies, one of which is a missing person. Kill the demolisher.Īfter killing the demolisher it quickly becomes clear that the children were cheering on the demolisher and not Crane, as they will voice their disappointment when the demolisher is killed. Pick it up to hear some children yelling "big guy" when a demolisher, decorated in colorful patterns, enters the room. In the middle of the room is a scarecrow with a toy sword in front of it. Climb over some boxes and enter the next room. Jump down to the floor below and open the northern gate on the western wall. Crane will try to contact the boy, but to no avail. Radio Boy: "We were looking for treasure! We came in through a hole in the roof!"Ĭlimb to the top of the warehouse and jump down to get inside. ![]() Find a way into the warehouse grounds and Crane will contact the boy again:Ĭrane: "Hey! Are you there? What were you and your brothers even doing in here?" Radio Boy: "In a warehouse near the dam! Will you help me? Help me! Please! Please!"įollow the road on the southern bank of the river flowing out of the bank and follow it to the warehouse. I'm scared, mister! There's something in here with me!" Radio Boy: "Help me, mister! I fell into a hole! And my brothers ran away!" Radio Boy: "Help! Gokhan, help! Where are you?! I can't see anything! Help! Anybody?" While driving through the countryside near the dam, a boy will contact Crane over the radio: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |