![]() Methods inherited from class javafx.scene.Returns a new Shape which is created as a union of the specified ![]() Method Summary All Methods Static Methods Instance Methods Concrete Methods Modifier and Type.Constructor Summary Constructors Constructor and Description.Fields inherited from class javafx.scene.Node accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, visible Properties inherited from class javafx.scene.Of the full pixel rows or columns just inside or outside the border of Stroke styles - which will bias the default single unit stroke onto one To specify either the StrokeType.INSIDE or StrokeType.OUTSIDE Strokes that cover more pixels completely - typically a stroke width ofĢ.0 will achieve this if there are no scale transforms in effect - or Two common solutions to avoid these fuzzy outlines are to use wider Pixel rows and columns on either side of the border of the shape rather Since the borders in many common shapes tend to fall directly on integerĬoordinates and those integer coordinates often map precisely to integerĭevice locations, the borders tend to result in 50% coverage over the Shape, falling half on either side of the border. Outlines because the default stroking attributes specify both that theĭefault stroke width is 1.0 coordinates which often maps to exactly 1ĭevice pixel and also that the stroke should straddle the border of the On the other hand, stroking those same shapes can often lead to fuzzy Integer device coordinates and thus tend to naturally cover entire pixels. This common case, fills of shapes with straight line edges tend to beĬrisp since they line up with the cracks between pixels that fall on Quite often they are defined using integer coordinates as well. Most nodes tend to have only integer translations applied to them and ![]() Decoration styles for the joins between path segments and the. ![]() Or as a wide path that follows along the border straddling it equallyīoth inside and outside (see StrokeType). Of the shape, as an interior edging that follows the inside of the border,
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |